Starting with the basic concept, we carry a project from inception to completion. Communication of a final idea is paramount when working with clients or co-workers when completing larger projects. With most of the creative process tackled in smaller chunks, it is time to combine them in a larger creative project. Often these types of animations and visual effects are applied to high tech scientific explainers, product visualization for “look development” and motion graphics. These are typically smaller animations of objects and characters as students begin to work in digital compositing where students will use footage from the real world. Introduction to animation techniques will also introduce students to Adobe After Effects and visual effects. Students will also learn the basics of rigging, hierarchy and constraints inside of Maya.
#Pixel tools adobe animate software#
This module will cover a variety of components including: the key differences between digital and traditional sculpting, philosophies on form and modeling, techniques and software for digital sculpting, integrating VR into the traditional pipeline, practical applications of this technology within the workplace, and the future of VR.Įxploring the fundamentals of animation, students will apply them in various situations. With the growing demand for virtual reality in the 3D industry, students will explore the tools and techniques for VR sculpting using the Oculus Rift. Virtual Reality Sculpting using Oculus Rift Advanced rendering techniques will also be introduced, such as render passes and AOVs and their application in programs such as Adobe Photoshop and Adobe After Effects. We examine the camera inside Maya and how composition and lensing effects capture our images. We will discuss the properties that Maya uses to describe the lights, and how that relates to the real world.
This module will explore lighting inside of Maya. Students will also be introduced to Adobe's Substance Designer & Painter, two programs often used in games for the creation of high quality and efficient textures. Students will be introduced to Adobe Photoshop relating texturing techniques to 3D specific workflows. Various methods of texture creation will be discussed, from photo manipulation to hand painting techniques. The use of Shaders and Textures add a whole new level of interest and detail. Up until this point, students have been working with mostly grey models. Students will develop the confidence and knowledge to build anything, for any purpose. Models that clients/employers need end up in a variety of end uses, from product display, scientific illustration, to video games, we discuss throughout these modules the limitations and applications of techniques based on these myriad of variables, how they differ, and how they are the same. Each project has its own unique challenges and using a variety of techniques we problem solve problematic solutions. The first steps are building familiarity with the interface and fundamentals in construction and building an eye for proportion and accuracy, while paying attention to efficiency. Some possible career options after the course are 3D Animator, Video Game Modeler, Video Game Designer, Film and Television Production, Special Effects Artist, Character Designer, Production Artist, Multimedia Developer, Game Environment Artist, Visual Effects Designer, Motion Designer, Architectural Designer, Landscape Architecture, and Visual Design Consultant. This program offers an unprecedented amount of available lab time enabling students to create better demo reels and perfect their 3D skills. Using the latest software and hardware tools is just one of the ways Pixel Blue College is changing the face of education.
This field is continuing to expand and now includes many other industries and therefore offers great growth opportunities for graduates with 3D Animation & Visual Effects skills. Students will be able to find work in architectural engineering, 3D gaming, broadcast, film and television, virtual reality, and many other industries that have a 3D application. Pixel Blue College's 3D program prepares students for various opportunities in the 3D Animation & Visual Effects industry. 3D Animation builds on the foundations of high-end modeling, texturing, animation, virtual reality, and advanced motion graphics through the exploration of content creation, manipulation, and visual effects. 3D studies the techniques and tools for producing the next generation of 3D Animation & Visual Effects.